;
;        FILE: ADVDATA2.ASM  -  SHENANIGANS
;

VERBTB EQU $
 DB 'LOOK',1
 DB 'L   ',1
 DB 'EXAM',1
 DB 'INVE',2
 DB 'I   ',2
 DB 'G   ',3
 DB 'GET ',3
 DB 'TAKE',3
 DB 'GRAB',3
 DB 'PUT ',4
 DB 'DROP',4
 DB 'P   ',4
 DB 'NORT',5
 DB 'N   ',5
 DB 'SOUT',6
 DB 'S   ',6
 DB 'EAST',7
 DB 'E   ',7
 DB 'WEST',8
 DB 'W   ',8
 DB 'UP  ',9
 DB 'U   ',9
 DB 'DOWN',10
 DB 'D   ',10
 DB 'GO  ',11
 DB 'WALK',11
 DB 'RUN ',11
 DB 'BED ',12
 DB 'OPEN',13
 DB 'CLOS',14
 DB 'SHUT',14
 DB 'SLAM',14
 DB 'PAY ',15
 DB 'GIVE',15
 DB 'APAR',16
 DB 'ROOM',16
 DB 'MAIL',16
 DB 'BOX ',16
 DB '203 ',17
 DB 'PULL',19
 DB 'SHOW',20
 DB 'UNDE',21
 DB 'READ',22
 DB 'TALK',23
 DB 'ASK ',23
 DB 'BUY ',24
 DB 'ORDE',24
 DB 'HIGH',25
 DB 'O',QUOTE,'SH',26
 DB 'BLIT',27
 DB 'HELP',28
 DB 'RUB ',29
 DB 'SCOR',30
 DB 'ROLL',31
 DB 'PUSH',31
 DB 'LIGH',32
 DB 'FLAS',32
 DB 'SEAN',33
 DB 'SAY ',34
 DB 'DRIN',35
 DB 'UNLI',36
 DB 'SAVE',37
 DB 'LOAD',38
 DB 'CROS',39
 DB 'BLOW',40
 DB 'PLAY',40
 DB 'QUIT',41
 DB 0

NOUNTB EQU $
 DB 'NORT',1
 DB 'SOUT',2
 DB 'EAST',3
 DB 'WEST',4
 DB 'UP  ',5
 DB 'DOWN',6
 DB 'INVE',7
 DB 'SHOE',8
 DB 'JEAN',9
 DB 'SHIR',9
 DB 'CLOT',9
 DB 'WALL',10
 DB 'FLAS',11
 DB 'LIGH',11
 DB 'SHAM',12
 DB 'WRAP',13
 DB 'PAPE',13
 DB 'MONE',14
 DB 'CASH',14
 DB 'CURR',14
 DB 'GOLD',17
 DB 'TOKE',17
 DB 'BEER',19
 DB 'RENT',20
 DB '203 ',21
 DB 'PACK',22
 DB 'KNIF',24
 DB 'HORN',26
 DB 'UNIC',26
 DB 'OVER',27
 DB 'ON  ',29
 DB 'OFF ',30
 DB 'SEAN',31
 DB 'GLAS',32
 DB 'MUG ',32
 DB 'POLE',33
 DB 'ROPE',34
 DB 'BRID',97
 DB 'RAIN',100
 DB 'SNAK',101
 DB 'CAVE',103
 DB 'GIRL',104
 DB 'WOMA',104
 DB 'RIVE',105
 DB 'CABI',106
 DB 'TURN',107
 DB 'GARB',109
 DB 'MUGG',110
 DB 'DOOR',111
 DB 'UNDE',113
 DB 'CUST',114
 DB 'BART',115
 DB 'BARK',115
 DB 'SIGN',116
 DB 'COP ',119
 DB 'POLI',119
 DB 'OFFI',119
 DB 'MAIL',120
 DB 'BOX ',120
 DB 'LAND',121
 DB 'MANA',121
 DB 'BILL',122
 DB 'AD  ',122
 DB 'ADVE',122
 DB 'WIND',124
 DB 'VALE',125
 DB 'DRES',126
 DB 'BED ',127
 DB 'ALL ',128
 DB 'EVER',128
 DB 0

; SPECIAL ACTION TABLE. LISTS
; VERB/NOUN COMBO'S THAT HAVE
; SPECIAL PROCESSING ROUTINES.
; FORMAT IS:
;
;  # BYTES       DEXCRIPTION
;  -------   ------------------
;     1      VERB NUMBER
;     1      NOUN NUMBER
;     2      SPECIAL RTN ADDR

SPCRTN EQU $
 DW 0307H,VINVE   ;TAKE INVENTORY
 DW 017EH,LOOK01  ;LOOK DRESSER
 DW 017FH,LOOK02  ;LOOK BED
 DW 017DH,LOOK03  ;LOOK VALET
 DW 0171H,LOOK04  ;LOOK UNDER
 DW 017AH,LOOK05  ;LOOK ADVER
 DW 0179H,LOOK06  ;LOOK LANDLORD
 DW 010AH,LOOK07  ;LOOK WALLET
 DW 016FH,LOOK08  ;LOOK DOOR
 DW 0116H,LOOK09  ;LOOK PACKAGE
 DW 016DH,LOOK10  ;LOOK GARBAGE
 DW 0174H,LOOK11  ;LOOK SIGN
 DW 0B6FH,GO01    ;GO DOOR
 DW 0B7CH,GO02    ;GO WINDOW
 DW 0B6BH,GO03    ;GO TURNSTILE
 DW 0B6AH,GO04    ;GO CABIN
 DW 0B67H,GO05    ;GO CAVE
 DW 0B61H,GO06    ;GO BRIDGE
 DW 0B64H,GO07    ;GO RAINBOW
 DW 0D6FH,OPEN01  ;OPEN DOOR
 DW 0D0AH,OPEN02  ;OPEN WALLET
 DW 0D78H,OPEN03  ;OPEN MAILBOX
 DW 0D16H,OPEN04  ;OPEN PACKAGE
 DW 0D18H,OPEN05  ;OPEN KNIFE
 DW 0409H,PUT02   ;PUT CLOTHES
 DW 040CH,PUT04   ;PUT SHAMROCK
 DW 0E6FH,CLOS01  ;CLOSE DOOR
 DW 1779H,TALK01  ;TALK LANDLORD
 DW 1773H,TALK02  ;TALK BARKEEP
 DW 2761H,GO06    ;CROSS BRIDGE
 DW 281AH,BLOW01  ;BLOW HORN
 DW 0

ENTRTB EQU $
 DB 1
 DW ENTR01
 DB 6
 DW ENTR06
 DB 8
 DW ENTR08
 DB 17
 DW ENTR17
 DB 44
 DW ENTR44
 DB 46
 DW ENTR46
 DB 47
 DW ENDGAM
 DB 0

EXITTB EQU $
 DB 1
 DW EXIT01
 DB 4
 DW EXIT04
 DB 6
 DW EXIT06
 DB 8
 DW EXIT08
 DB 12
 DW EXIT12
 DB 27
 DW EXIT27
 DB 28
 DW EXIT27
 DB 30
 DW EXIT30
 DB 38
 DW EXIT38
 DB 39
 DW EXITCV
 DB 40
 DW EXITCV
 DB 41
 DW EXITCV
 DB 42
 DW EXITCV
 DB 43
 DW EXITCV
 DB 44
 DW EXITCV
 DB 0

INRMTB EQU $
 DB 12
 DW INRM12
 DB 44
 DW ENTR44
 DB 0

; MESSAGE TABLE FOR GENERAL
; LOOK AT OBJECT ROUTINE
;
; FMT:         DB    OBJ#
;          MSG# IF CARRYING
;          MSG# IF IN ROOM

OBJMSG   EQU   $
         DB    098,000,017   ;OPEN TRAP DOOR
         DB    110,000,032   ;MUGGERS
         DB    111,000,019   ;CLOSED DOOR
         DB    112,000,017   ;OPEN DOOR
         DB    121,000,027   ;LANDLORD
         DB    123,000,017   ;OPEN WINDOW
         DB    124,000,019   ;CLOSED WINDOW
         DB    0

; DEFINE OBJECTS THAT SHOULD
; BE REFERRED TO AS "THEM"

THEMTB   EQU   $
         DB    008,1         ;SHOES
         DB    009,1         ;JEANS
         DB    023,1         ;WEARING CLOTHES
         DB    104,2         ;WOMAN
         DB    110,1         ;MUGGERS
         DB    114,1         ;CUSTOMERS
         DB    115,3         ;BARKEEP
         DB    119,3         ;COP
         DB    121,3         ;LANDLORD
         DB    0

LITTAB   DB    'it.',0
         DB    'them.',0
         DB    'her.',0
         DB    'him.',0


EQUTAB   DB    09,23,0            ;CLOTHES
         DB    10,18,0            ;WALLET
         DB    11,28,0            ;FLASHLIGHT
         DB    14,15,0            ;MONEY
         DB    19,32,0            ;BEER
         DB    124,123,0          ;WINDOW
         DB    111,112,98,0       ;DOOR
         DB    0

;
; ROOM TABLE.  DEFINES THE
; LAYOUT OF THE ADVENTURE. EACH
; ENTRY HAS THE FOLLOWING
; FORMAT:
;
; # BYTES        DESCRIPTION
; -------   -------------------
;    1      ROOM # TO NORTH
;    1      ROOM # TO SOUTH
;    1      ROOM # TO EAST
;    1      ROOM # TO WEST
;    1      ROOM # UP
;    1      ROOM # DOWN
;

RMTBDF EQU $
;ROOM 1
 DB 0,0,0,0,0,0
;ROOM 2
 DB 0,0,0,0,0,0
;ROOM 3
 DB 4,0,0,0,0,0
;ROOM 4
 DB 0,3,0,0,0,5
;ROOM 5
 DB 6,0,0,0,4,0
;ROOM 6
 DB 0,5,7,0,0,0
;ROOM 7
 DB 0,10,8,6,0,0
;ROOM 8
 DB 0,0,9,7,0,0
;ROOM 9
 DB 0,0,0,8,0,0
;ROOM 10
 DB 7,11,0,8,0,0
;ROOM 11
 DB 10,13+INV,12,0,0,0
;ROOM 12
 DB 0,0,0,11,0,0
;ROOM 13
 DB 11,0,10,14,0,0
;ROOM 14
 DB 0,0,13,16,0,0
;ROOM 15
 DB 0,0,0,0,0,0
;ROOM 16
 DB 0,0,14,0,0,0
;ROOM 17
 DB 0,18,0,19,0,0
;ROOM 18
 DB 17,18,18,0,0,0
;ROOM 19
 DB 0,20,17,21,0,0
;ROOM 20
 DB 19,0,18,0,0,0
;ROOM 21
 DB 0,0,19,23,0,0
;ROOM 22
 DB 21,0,0,0,0,0
;ROOM 23
 DB 0,24,21,0,0,0
;ROOM 24
 DB 23,25,0,24,0,0
;ROOM 25
 DB 24,27,26,23,0,0
;ROOM 26
 DB 0,0,31,25,0,0
;ROOM 27
 DB 25,0,28,0,0,30
;ROOM 28
 DB 0,0,0,27,0,38
;ROOM 29
 DB 0,0,0,30,0,0
;ROOM 30
 DB 0,0,29,0,27,0
;ROOM 31
 DB 20,0,32,26,0,0
;ROOM 32
 DB 18,33,0,31,0,0
;ROOM 33
 DB 32,33,33,34,0,0
;ROOM 34
 DB 0,35,33,0,0,0
;ROOM 35
 DB 34,0,36,0,0,0
;ROOM 36
 DB 33,37,36,35,0,0
;ROOM 37
 DB 36,37,0,35,0,0
;ROOM 38
 DB 0,0,0,0,28,29
;ROOM 39
 DB 38,40,39,39,0,0
;ROOM 40
 DB 39,40,41,40,0,0
;ROOM 41
 DB 41,41,41,39,0,42
;ROOM 42
 DB 42,42,43,39,41,0
;ROOM 43
 DB 42,44,43,42,0,0
;ROOM 44
 DB 43,0,0,0,0,0
;ROOM 45
 DB 0,0,0,0,0,0
;ROOM 46
 DB 0,0,45,47,0,0
;ROOM 47
 DB 0,0,0,0,0,0

RMOBDF EQU $
;ROOM 1
 DB 127,126,8+INV,125,124
 DB 9+INV,10+INV,11+INV,111,0
;ROOM 2
 DB 122,124,0
;ROOM 3
 DB 124,112,0
;ROOM 4
 DB 121,0
;ROOM 5
 DB 120,22+INV,0
;ROOM 6
 DB 119,0
;ROOM 7
 DB 0
;ROOM 8
 DB 110,0
;ROOM 9
 DB 109,17+INV,118,0
;ROOM 10
 DB 0
;ROOM 11
 DB 117,102,0
;ROOM 12
 DB 116,115,114,0
;ROOM 13
 DB 0
;ROOM 14
 DB 0
;ROOM 15
 DB 108,0
;ROOM 16
 DB 107,0
;ROOM 17
 DB 0
;ROOM 18
 DB 0
;ROOM 19
 DB 0
;ROOM 20
 DB 0
;ROOM 21
 DB 106,0
;ROOM 22
 DB 102,124,0
;ROOM 23
 DB 105,0
;ROOM 24
 DB 105,0
;ROOM 25
 DB 105,0
;ROOM 26
 DB 0
;ROOM 27
 DB 0
;ROOM 28
 DB 0
;ROOM 29
 DB 33,0
;ROOM 30
 DB 0
;ROOM 31
 DB 26,0
;ROOM 32
 DB 0
;ROOM 33
 DB 0
;ROOM 34
 DB 0
;ROOM 35
 DB 0
;ROOM 36
 DB 0
;ROOM 37
 DB 104,12+INV,0
;ROOM 38
 DB 103,101,0
;ROOM 39
 DB 0
;ROOM 40
 DB 0
;ROOM 41
 DB 0
;ROOM 42
 DB 0
;ROOM 43
 DB 0
;ROOM 44
 DB 97+INV,0
;ROOM 45
 DB 100,97,0
;ROOM 46
 DB 100,0
;ROOM 47
 DB 100,99,0
 DB    20 DUP(0)
RMTBEND  DB    0

; ROOM DIRECTION TABLE USED DURING GAME PLAY
; SOURCE IS RMTBDF

ROOMTB   DB    RMOBDF - RMTBDF DUP (?)

; ROOM OBJECT TABLE USED DURING GAME PLAY
; SOURCE IS RMOBDF

RMOBT1   DB    RMTBEND - RMOBDF DUP (?)
RMOBT2   DB    0

RMTB_LEN DW    RMTBEND - RMTBDF


; TREASURE POINT TABLE
; FORMAT:  DB    TREASURE,POINTS

PNTTAB   EQU $
         DB  0

;
; GRAPHIC SCREEN INDICATOR
; TABLE (BY ROOM)
;

SCRIND EQU $
;ROOM 1
 DB 8,8,9,10,21,22,0
;ROOM 2
 DB 4,19,29,26,27,28,0
;ROOM 3
 DB 8,14,15,21,0
;ROOM 4
 DB 8,14,16,17,0
;ROOM 5
 DB 8,16,24,25,22,0
;ROOM 6
 DB 1,46,0
;ROOM 7
 DB 2,42,0
;ROOM 8
 DB 1,0
;ROOM 9
 DB 1,44,0
;ROOM 10
 DB 2,42,0
;ROOM 11
 DB 2,42,45,0
;ROOM 12
 DB 8,11,12,13,22,0
;ROOM 13
 DB 2,42,0
;ROOM 14
 DB 1,0
;ROOM 15
 DB 8,37,0
;ROOM 16
 DB 1,47,48,0
;ROOM 17
 DB 3,0
;ROOM 18
 DB 3,0
;ROOM 19
 DB 3,0
;ROOM 20
 DB 3,0
;ROOM 21
 DB 3,38,39,0
;ROOM 22
 DB 8,21,22,40,0
;ROOM 23
 DB 3,1,0
;ROOM 24
 DB 3,1,0
;ROOM 25
 DB 3,1,0
;ROOM 26
 DB 3,0
;ROOM 27
 DB 5,0
;ROOM 28
 DB 5,0
;ROOM 29
 DB 6,2,0
;ROOM 30
 DB 6,0
;ROOM 31
 DB 3,0
;ROOM 32
 DB 3,0
;ROOM 33
 DB 3,0
;ROOM 34
 DB 4,18,19,20,0
;ROOM 35
 DB 4,18,4,19,0
;ROOM 36
 DB 4,18,19,20,0
;ROOM 37
 DB 4,18,20,4,55,0
;ROOM 38
 DB 7,23,0
;ROOM 39
 DB 9,34,33,30,31,32,0
;ROOM 40
 DB 9,34,30,31,32,0
;ROOM 41
 DB 9,34,33,30,31,32,0
;ROOM 42
 DB 9,34,33,30,31,32,0
;ROOM 43
 DB 9,34,33,30,31,32,0
;ROOM 44
 DB 9,34,30,33,32,58,0
;ROOM 45
 DB 4,18,3,4,0
;ROOM 46
 DB 4,19,7,20,0
;ROOM 47
 DB 4,18,19,5,6,0

;
; ANTIMATION ROUTINES BY ROOM
;
; FORMAT: ROOM #,RTN VECTOR
;

ANTTAB   EQU $
         DB  0

;
; IF OBJECT DROPPED IN ROOM
; PUT IT IN ANOTHER ROOM TABLE
;
; FORMAT: CURR ROOM,NEW ROOM
;

PUTTAB   EQU $
         DB  0

GENHLP   DB    13,'Tr','y'+SPC
         DB    'examinin','g'+SPC
         DB    'things.',0

         DB    13,'N','o'+SPC
         DB    'HEL','P'+SPC
         DB    'available.',0

         DB    13,'Us','e'+SPC
         DB    'SAV','E'+SPC
         DB    'often.',0

         DB    13,C$IM
         DB    'stumpe','d'+SPC
         DB    'too!',0

; DIRECTION DESCRIPTIONS TABLE

DIRECT   DB    'North',0
         DB    'South',0
         DB    'East',0
         DB    'West',0
         DB    'Up',0
         DB    'Down',0


; COMPRESSED PHRASE TABLE

TXTTAB   EQU   $
         DB    'th','e'+SPC,0
         DB    'smal','l'+SPC,0
         DB    'ar','e'+SPC,0
         DB    'se','e'+SPC,0
         DB    'can',QUOTE,'t'+SPC,0
         DB    'don',QUOTE,'t'+SPC,0
         DB    'larg','e'+SPC,0
         DB    'I',QUOTE,'m'+SPC,0
         DB    'i','n'+SPC,'a'+SPC,0
         DB    'o','n'+SPC,'a'+SPC,0
         DB    'i','s'+SPC,'a'+SPC,0
         DB    'It',QUOTE,'s'+SPC,0
         DB    'Th','e'+SPC,0
         DB    'i','s'+SPC,0
         DB    'an','d'+SPC,0
         DB    'a','n'+SPC,0
         DB    'a','t'+SPC,0
         DB    'o','f'+SPC,0
         DB    'I','t'+SPC,'says:',13,0
         DB    'yo','u'+SPC,0
         DB    't','o'+SPC,0
         DB    'm','y'+SPC,0
         DB    'i','n'+SPC,0
         DB    'o','n'+SPC,0
         DB    'Yo','u'+SPC,0
         DB    C$YYOU,C$ARE,0

;
; MOVABLE OBJ TABLE
;

MOVOBJ EQU $

 DB 8,52,0                ;SHOES
 DB 1,0

 DB 9,49,0                ;JEANS & SHIRT
 DB 1,0

 DB 10,51,0               ;WALLET
 DB 1,0

 DB 18,51,0               ;EMPTY WALLET
 DB 1,0

 DB 11,50,0               ;FLASHLIGHT
 DB 1,0

 DB 12,54,0               ;SHAMROCK
 DB 34,35,36,37,0

 DB 22,56,0               ;SMALL PACKAGE
 DB 5,0

 DB 19,57,0               ;GLASS OF BEER
 DB 12,0

 DB 32,57,0               ;EMPTY GLASS
 DB 12,0

 DB 26,62,0               ;UNICORN HORN
 DB 17,18,19,20,21,23,24,25,26,31
 DB 32,33,0

 DB 26,35,0               ;UNICORN HORN
 DB 34,35,36,37,45,0

 DB 33,36,0               ;12 FT POLE
 DB 17,18,19,20,21,23,24,25,26,27
 DB 29,30,31,32,33,34,35,36,37,45,0

 DB 97,60,0               ;CRYSTAL BRIDGE
 DB 44,0

 DB 98,41,0               ;OPEN TRAP DOOR
 DB 22,0

 DB 98,59,0               ;OPEN TRAP DOOR
 DB 43,0

 DB 101,61,0              ;LARGE SNAKE
 DB 38,0

 DB 110,43,0              ;MUGGERS
 DB 8,0

 DB 121,53,0              ;LANDLORD
 DB 4,0

 DB 0

SCRTAB EQU $
 DW SCRST2,SCRST2,SCRWDS
 DW SCRCLV,SCRCLT,SCRCLB
 DW SCRCAV,SCRBED,SCRBLK

SCROBJ EQU $
 DEFOVL OVLRVR,72,57         ;001
 DEFOVL OVLCAV,30,40         ;002
 DEFOVL OVLRB1,41,101        ;003
 DEFOVL OVLCLO,21,97         ;004
 DEFOVL OVLRB2,44,1          ;005
 DEFOVL OVLGLD,46,49         ;006
 DEFOVL OVLRB3,83,17         ;007
 DEFOVL OVLBED,81,1          ;008
 DEFOVL OVLDRS,27,33         ;009
 DEFOVL OVLVAL,31,81         ;010
 DEFOVL OVLBR1,23,13         ;011
 DEFOVL OVLBR2,41,41         ;012
 DEFOVL OVLBR3,54,9          ;013
 DEFOVL OVLHL1,1,109         ;014
 DEFOVL OVLHL2,26,57         ;015
 DEFOVL OVLHL3,1,1           ;016
 DEFOVL OVLHL4,73,109        ;017
 DEFOVL OVLGRS,72,1          ;018
 DEFOVL OVLCL1,18,1          ;019
 DEFOVL OVLCL2,1,64          ;020
 DEFOVL OVLWIN,33,1          ;021
 DEFOVL OVLDOR,27,121        ;022
 DEFOVL OVLCVE,26,41         ;023
 DEFOVL OVLSTA,58,1          ;024
 DEFOVL OVLBOX,36,77         ;025
 DEFOVL OVLBG1,34,1          ;026
 DEFOVL OVLBG2,48,61         ;027
 DEFOVL OVLBIL,12,65         ;028
 DEFOVL OVLRAI,69,1          ;029
 DEFOVL OVLSG1,16,17         ;030
 DEFOVL OVLSG2,1,89          ;031
 DEFOVL OVLSG3,15,113        ;032
 DEFOVL OVLIC1,27,45         ;033
 DEFOVL OVLIC2,53,1          ;034
 DEFOVL OVMHRN,78,29         ;035
 DEFOVL OVMPOL,84,41         ;036
 DEFOVL OVLJIL,1,17          ;037
 DEFOVL OVLCB1,51,53         ;038
 DEFOVL OVLCB2,62,57         ;039
 DEFOVL OVLCB3,32,77         ;040
 DEFOVL OVLCTD,84,45         ;041
 DEFOVL OVLST3,1,33          ;042
 DEFOVL OVLMUG,39,25         ;043
 DEFOVL OVLGAR,47,81         ;044
 DEFOVL OVLBRD,23,101        ;045
 DEFOVL OVLCOP,30,28         ;046
 DEFOVL OVLTR1,23,53         ;047
 DEFOVL OVLTR2,27,77         ;048
 DEFOVL OVLCTH,32,77         ;049
 DEFOVL OVLFLA,52,49         ;050
 DEFOVL OVLWLT,53,41         ;051
 DEFOVL OVLSHO,82,25         ;052
 DEFOVL OVLLRD,36,48         ;053
 DEFOVL OVLSHM,64,65         ;054
 DEFOVL OVLGRL,60,33         ;055
 DEFOVL OVLPAK,69,81         ;056
 DEFOVL OVLBER,45,61         ;057
 DEFOVL OVLRAV,58,1          ;058
 DEFOVL OVLTDR,2,53          ;059
 DEFOVL OVLBRG,57,53         ;060
 DEFOVL OVLSNK,66,57         ;061
 DEFOVL OVL062,81,33         ;062

;
; HELP DESCRIPTION TABLE
;

HELPTB EQU $

;ROOM 1
 DB 0FFH,13
 DB 'Observation','s'+SPC
 DB 'ca','n'+SPC
 DB 'b','e'+SPC
 DB 'rewarding',0

;ROOM 2
 DB 0FFH,13,'A'+SPC
 DB 'sig','n'+SPC
 DB C$OF,C$THE
 DB 'times',0

;ROOM 3
 DB 0FFH,0

;ROOM 4
 DB 0FFH,0

;ROOM 5
 DB 0FFH,0

;ROOM 6
 DB 0FFH,0

;ROOM 7
 DB 0FFH,0

;ROOM 8
 DB 0FFH,13
 DB 'Fen','d'+SPC
 DB 'fo','r'+SPC
 DB 'yourself',0

;ROOM 9
 DB 0FFH,0

;ROOM 10
 DB 0FFH,0

;ROOM 11
 DB 0FFH,0

;ROOM 12
 DB 0FFH,0

;ROOM 13
 DB 0FFH,0

;ROOM 14
 DB 0FFH,0

;ROOM 15
 DB 1,13
 DB 'No','t'+SPC
 DB 'now!',0

;ROOM 16
 DB 0FFH,0

;ROOM 17
 DB 0FFH,13
 DB 'Don',QUOTE,'t'+SPC
 DB 'le','t'+SPC,'i','t'+SPC
 DB 'ru','b'+SPC,C$YOU,C$THE
 DB 'wron','g'+SPC
 DB 'way!',0

;ROOM 18
 DB 0FFH,0

;ROOM 19
 DB 0FFH,0

;ROOM 20
 DB 0FFH,0

;ROOM 21
 DB 0FFH,0

;ROOM 22
 DB 0FFH,0

;ROOM 23
 DB 0FFH,0

;ROOM 24
 DB 0FFH,0

;ROOM 25
 DB 0FFH,0

;ROOM 26
 DB 0FFH,0

;ROOM 27
 DB 0FFH,0

;ROOM 28
 DB 0FFH,0

;ROOM 29
 DB 0FFH,0

;ROOM 30
 DB 0FFH,0

;ROOM 31
 DB 0FFH,0

;ROOM 32
 DB 0FFH,0

;ROOM 33
 DB 0FFH,0

;ROOM 34
 DB 0FFH,0

;ROOM 35
 DB 0FFH,0

;ROOM 36
 DB 0FFH,0

;ROOM 37
 DB 0FFH,13,'I'+SPC
 DB 'thin','k'+SPC
 DB 'ther','e'+SPC,C$IS
 DB 'somethin','g'+SPC
 DB 'unde','r'+SPC
 DB 'her.',0

;ROOM 38
 DB 0FFH,13
 DB 'No','w'+SPC
 DB 'wha','t'+SPC
 DB 'woul','d'+SPC
 DB 'St','.'+SPC
 DB 'Patric','k'+SPC
 DB 'd','o'+SPC,C$INA
 DB 'situatio','n'+SPC
 DB 'lik','e'+SPC
 DB 'this?',0

;ROOM 39
 DB 0FFH,0

;ROOM 40
 DB 0FFH,0

;ROOM 41
 DB 0FFH,0

;ROOM 42
 DB 0FFH,0

;ROOM 43
 DB 0FFH,0

;ROOM 44
 DB 0FFH,0

;ROOM 45
 DB 0FFH,0

;ROOM 46
 DB 0FFH,0

;
; OBJECT DESCRIPTIONS TABLE
;

OBJTAB EQU $
 DB 8
 DB 'shoes',0

 DB 9
 DB 'jean','s'+SPC
 DB '&'+SPC,'a'+SPC
 DB 'shirt',0

 DB 10
 DB 'a'+SPC
 DB 'wallet',0

 DB 11
 DB 'a'+SPC
 DB 'flashlight',0

 DB 12,'a'+SPC
 DB 'glitterin','g'+SPC
 DB 'shamrock',0

 DB 13
 DB 'bit','s'+SPC,C$OF
 DB 'wrappin','g'+SPC
 DB 'paper',0

 DB 14
 DB '$10','2'+SPC
 DB 'U.S','.'+SPC
 DB 'currency',0

 DB 15
 DB '$','2'+SPC
 DB 'U.S','.'+SPC
 DB 'currency',0

 DB 17,'a'+SPC
 DB 'gol','d'+SPC
 DB 'token',0

 DB 18,C$AN
 DB 'empt','y'+SPC
 DB 'wallet',0

 DB 19,'a'+SPC
 DB 'glas','s'+SPC,C$OF
 DB 'beer',0

 DB 22,'a'+SPC
 DB 'smal','l'+SPC
 DB 'package',0

 DB 23,C$YOU,C$ARE
 DB 'wearin','g'+SPC
 DB 'clothes',0

 DB 24,'a'+SPC
 DB 'pocke','t'+SPC
 DB 'knife',0

 DB 26,'a'+SPC
 DB 'unicor','n'+SPC
 DB 'horn',0

 DB 28,'a'+SPC
 DB 'li','t'+SPC
 DB 'flashlight',0

 DB 32,C$AN
 DB 'empt','y'+SPC
 DB 'glass',0

 DB 33,'a'+SPC,'1','2'+SPC
 DB 'foo','t'+SPC
 DB 'pole',0

 DB 34,'a'+SPC
 DB 'rope',0

 DB 97,'a'+SPC
 DB 'crysta','l'+SPC
 DB 'bridge',0

 DB 98,C$AN
 DB 'ope','n'+SPC
 DB 'tra','p'+SPC
 DB 'door',0

 DB 99,'a'+SPC,C$LARG
 DB 'po','t'+SPC,C$OF
 DB 'gold',0

 DB 100,'a'+SPC
 DB 'rainbow',0

 DB 101,'a'+SPC,C$LARG
 DB 'snake',0

 DB 102,'a'+SPC,C$SMAL
 DB 'sign',0

 DB 103,C$THE
 DB 'entranc','e'+SPC
 DB 't','o'+SPC,'a'+SPC
 DB 'cave',0

 DB 104,'a'+SPC
 DB 'youn','g'+SPC
 DB 'woman',0

 DB 105,'a'+SPC
 DB 'river',0

 DB 106,C$AN
 DB 'ol','d'+SPC
 DB 'cabin',0

 DB 107,'a'+SPC
 DB 'subwa','y'+SPC
 DB 'turnstile',0

 DB 108
 DB 'jai','l'+SPC
 DB 'bars',0

 DB 109
 DB 'garbage',0

 DB 110,'a'+SPC
 DB 'grou','p'+SPC,C$OF
 DB 'muggers',0

 DB 111,'a'+SPC
 DB 'door',0

 DB 112,C$AN
 DB 'ope','n'+SPC
 DB 'door',0

 DB 114,C$SMAL
 DB 'group','s'+SPC,C$OF
 DB 'customers',0

 DB 115
 DB C$THE
 DB 'barkeep',0

 DB 116
 DB 'a'+SPC
 DB 'sig','n'+SPC
 DB 'o','n'+SPC
 DB C$THE
 DB 'bar',0

 DB 117
 DB C$THE
 DB 'entranc','e'+SPC
 DB C$TO,'a'+SPC,C$SMAL
 DB 'pub',0

 DB 118
 DB 'garbag','e'+SPC
 DB 'cans',0

 DB 119
 DB 'a'+SPC
 DB 'polic','e'+SPC
 DB 'officer',0

 DB 120
 DB 'mai','l'+SPC
 DB 'boxes',0

 DB 121
 DB C$THE
 DB 'landlord',0

 DB 122
 DB C$AN
 DB 'advertisin','g'+SPC
 DB 'billboard',0

 DB 123
 DB C$AN
 DB 'ope','n'+SPC
 DB 'window',0

 DB 124
 DB 'a'+SPC
 DB 'close','d'+SPC
 DB 'window',0

 DB 125,'a'+SPC
 DB 'woode','n'+SPC
 DB 'valet',0

 DB 126,'a'+SPC
 DB 'dresser',0

 DB 127,C$AN
 DB 'ol','d'+SPC
 DB 'bras','s'+SPC
 DB 'bed',0

;
; ROOM DESCRIPTIONS TABLE
;

DESCTB EQU $
;ROOM 1
 DB C$UARE,C$INA,C$SMAL
 DB 'efficienc','y'+SPC
 DB 'apartment.',0
;ROOM 2
 DB C$UARE,C$ONA
 DB 'fir','e'+SPC
 DB 'escape','.'+SPC
 DB 'Befor','e'+SPC
 DB C$YOU,C$ISA,C$LARG
 DB 'city.',0
;ROOM 3
 DB C$UARE,C$INA
 DB 'diml','y'+SPC
 DB 'li','t'+SPC
 DB 'hallway.',0
;ROOM 4
 DB C$UARE,'a','t'+SPC,C$THE
 DB 'to','p'+SPC,C$OF,C$AN
 DB 'ol','d'+SPC
 DB 'staircase.',0
;ROOM 5
 DB C$UARE,C$IN,C$THE
 DB 'vestibul','e'+SPC
 DB 'a','t'+SPC,C$THE
 DB 'botto','m'+SPC,C$OF,C$THE
 DB 'stairs.',0
;ROOM 6
 DB C$UARE,C$ONA
 DB 'residentia','l'+SPC
 DB 'street.',0
;ROOM 7
 DB 0FFH,6,0
;ROOM 8
 DB 0FFH,6,0
;ROOM 9
 DB 0FFH,6,0
;ROOM 10
 DB 0FFH,6,0
;ROOM 11
 DB 0FFH,6,0
;ROOM 12
 DB C$UARE
 DB 'insid','e'+SPC
 DB 'a'+SPC,C$SMAL
 DB 'pub','.'+SPC,0
;ROOM 13
 DB 0FFH,6,0
;ROOM 14
 DB 0FFH,6,0
;ROOM 15
 DB C$UARE,C$INA
 DB 'jai','l'+SPC
 DB 'cell','.'+SPC
 DB C$TTHE
 DB 'charge','s'+SPC
 DB 'agains','t'+SPC
 DB C$YOU,C$ARE
 DB '"INDECEN','T'+SPC
 DB 'EXPOSURE"','.'+SPC,0
;ROOM 16
 DB C$UARE
 DB 'facin','g'+SPC,C$THE
 DB 'entranc','e'+SPC
 DB 't','o'+SPC,'a'+SPC
 DB 'subwa','y'+SPC
 DB 'station.',0
;ROOM 17
 DB C$UARE,C$INA
 DB 'beautifu','l'+SPC
 DB 'woode','d'+SPC
 DB 'area.',0
;ROOM 18
 DB 0FFH,17,0
;ROOM 19
 DB 0FFH,17,0
;ROOM 20
 DB 0FFH,17,0
;ROOM 21
 DB 0FFH,17,0
;ROOM 22
 DB C$UARE
 DB 'insid','e'+SPC
 DB 'a'+SPC
 DB 'rusti','c'+SPC
 DB 'countr','y'+SPC
 DB 'cabin.',0
;ROOM 23
 DB C$UARE,C$ON,C$THE
 DB 'shor','e'+SPC,C$OF
 DB 'a'+SPC
 DB 'ramblin','g'+SPC
 DB 'river.',0
;ROOM 24
 DB 0FFH,23,0
;ROOM 25
 DB 0FFH,23,0
;ROOM 26
 DB 0FFH,17,0
;ROOM 27
 DB C$UARE,'a','t'+SPC,C$THE
 DB 'to','p'+SPC,C$OF
 DB 'a'+SPC
 DB 'stee','p'+SPC
 DB 'cliff.',0
;ROOM 28
 DB 0FFH,27,0
;ROOM 29
 DB C$UARE,'a','t'+SPC,C$THE
 DB 'bas','e'+SPC,C$OF
 DB 'a'+SPC
 DB 'stee','p'+SPC
 DB 'cliff.',0
;ROOM 30
 DB 0FFH,29,0
;ROOM 31
 DB 0FFH,17,0
;ROOM 32
 DB 0FFH,17,0
;ROOM 33
 DB 0FFH,17,0
;ROOM 34
 DB C$UARE,C$INA,C$LARG
 DB 'clove','r'+SPC
 DB 'field.',0
;ROOM 35
 DB 0FFH,34,0
;ROOM 36
 DB 0FFH,34,0
;ROOM 37
 DB 0FFH,34,0
;ROOM 38
 DB C$UARE,C$ONA
 DB 'narro','w'+SPC
 DB 'ledge','.'+SPC,0
;ROOM 39
 DB C$UARE
 DB 'insid','e'+SPC,'a'+SPC
 DB 'dam','p'+SPC
 DB 'cave','.'+SPC
 DB 'Twist','y'+SPC
 DB 'passage','s'+SPC
 DB 'lea','d'+SPC
 DB 'of','f'+SPC,'i','n'+SPC
 DB 'al','l'+SPC
 DB 'directions.',0
;ROOM 40
 DB 0FFH,39,0
;ROOM 41
 DB 0FFH,39,0
;ROOM 42
 DB 0FFH,39,0
;ROOM 43
 DB C$UARE
 DB 'insid','e'+SPC,'a'+SPC
 DB 'dam','p'+SPC
 DB 'cave','.'+SPC,'A'+SPC
 DB 'tra','p'+SPC
 DB 'doo','r'+SPC
 DB 'appear','s'+SPC,'i','n'+SPC,C$THE
 DB 'ceiling.',0
;ROOM 44
 DB C$UARE,C$INA,C$LARG
 DB 'caver','n'+SPC
 DB 'facin','g'+SPC,'a'+SPC
 DB 'dee','p'+SPC
 DB 'ravine.',0
;ROOM 45
 DB C$UARE,C$INA
 DB 'meadow','.'+SPC,'A'+SPC
 DB 'rainbo','w'+SPC
 DB 'appear','s'+SPC,'t','o'+SPC
 DB 'touc','h'+SPC,C$THE
 DB 'groun','d'+SPC
 DB 'here.',0
;ROOM 46
 DB C$UARE,'a','t'+SPC,C$THE
 DB 'highes','t'+SPC
 DB 'poin','t'+SPC,C$OF,C$THE
 DB 'arc','h'+SPC,C$OF,C$THE
 DB 'rainbow.',0
;ROOM 47
 DB C$UARE,'a','t'+SPC,C$THE
 DB 'en','d'+SPC,C$OF,C$THE
 DB 'rainbow','.'+SPC,C$YYOU
 DB 'hav','e'+SPC
 DB 'achieve','d'+SPC
 DB 'infinit','e'+SPC
 DB 'wealth','.'+SPC
 DB 'Congratulations',','+SPC
 DB 'you',QUOTE,'v','e'+SPC,'don','e'+SPC
 DB 'it!',0

;
; VERB ROUTINE JUMP VECTORS
;

RTNTAB EQU $
 DW VLOOK,VINVE,VGET,VPUT
 DW VNORTH,VSOUTH,VEAST,VWEST
 DW VUP,VDOWN,VGO,BADINP
 DW VOPEN,VCLOSE,VPAY,BADINP
 DW BADINP,BADINP,VPULL,VSHOW
 DW BADINP,VREAD,VTALK,VBUY
 DW BADINP,BADINP,BADINP,VHELP
 DW VRUB,VSCORE,VROLL,VLIGHT
 DW VSEAN,VSAY,VDRINK
 DW VUNLIT,VSAVE,VLOAD,BADINP
 DW BADINP,ENDGAM

;
; ASSORTED TEXT MESSAGES
;

MSG000 DB 13,13,'OK',','+SPC,0

MSG001 DB 13,13
 DB 'Obviou','s'+SPC
 DB 'exit','s'+SPC
 DB C$ARE
 DB 0

MSG002 DB 13,13
 DB C$YYOU,C$SEE,8,':'+SPC,0

MSG003 DB 13
 DB 'I'+SPC
 DB C$SEE
 DB 'n','o'+SPC
 DB 'wa','y'+SPC,C$TO
 DB 'g','o'+SPC
 DB 'i','n'+SPC
 DB 'tha','t'+SPC
 DB 'direction.',0

MSG004 DB 13
 DB 'I'+SPC,C$DONT
 DB 'understan','d'+SPC,'"'
 DB 0

MSG005 DB 13,'I'+SPC,'a','m'+SPC
 DB 'carryin','g'+SPC
 DB C$THE
 DB 'following:',13,0

MSG006 DB 13
 DB 'nothing.',0

MSG007 DB 13,'I'+SPC,C$DONT,C$SEE,0

MSG008 DB 13
 DB C$UARE
 DB 'carryin','g'+SPC,0

MSG009 DB 13,'I'+SPC,C$CANT
 DB 'carr','y'+SPC
 DB 'anymore.',0

MSG010 DB 13
 DB C$YYOU,C$DONT
 DB 'hav','e'+SPC,0

MSG011 DB 13
 DB 'Hey',','+SPC,'I'+SPC
 DB 'foun','d'+SPC
 DB 'something!',0

MSG012 DB 13,'I'+SPC,C$SEE
 DB 'nothin','g'+SPC
 DB 'special.',0

MSG013 DB 13
 DB 'Ther','e'+SPC,C$IS
 DB 'nothin','g'+SPC
 DB C$ON,C$THE
 DB 'bed.',0

MSG014 DB 'Unde','r'+SPC
 DB 'what','?'+SPC,0

MSG015 DB 13
 DB C$IITS
 DB 'alread','y'+SPC
 DB 'open.',0

MSG016 DB 13
 DB 'Whew',','+SPC
 DB 'that',QUOTE,'s'+SPC
 DB 'har','d'+SPC
 DB 'work.',0

MSG017 DB 13,C$IITS
 DB 'open.',0

MSG018 DB 13
 DB 'Won',QUOTE,'t'+SPC
 DB 'budge!',0

MSG019 DB 13
 DB 'It',QUOTE,'s'+SPC
 DB 'closed.',0

MSG020 DB 13,C$TTHE
 DB 'O',QUOTE,'Malle','y'+SPC
 DB 'Pub',13
 DB 'N','o'+SPC
 DB 'shirt',','+SPC
 DB 'n','o'+SPC
 DB 'shoes,',13
 DB 'N'+SPC,'O'+SPC,' '
 DB 'S'+SPC,'E'+SPC,'R'+SPC,'V'+SPC
 DB 'I'+SPC,'C'+SPC,'E',0

MSG021 DB 13
 DB C$IITS
 DB 'alread','y'+SPC
 DB 'closed.',0

MSG022 DB 13,C$TTHE
 DB 'landlor','d'+SPC
 DB 'says:',13
 DB '"You','r'+SPC
 DB 'ren','t'+SPC
 DB C$IS
 DB 'lon','g'+SPC
 DB 'overdue"',13
 DB 'H','e'+SPC,C$IS
 DB 'standin','g'+SPC
 DB 'ther','e'+SPC
 DB 'blockin','g'+SPC
 DB 'you','r'+SPC
 DB 'way!',0

MSG023 DB 13
 DB 'H','e'+SPC,C$IS
 DB 'nowher','e'+SPC,C$TO
 DB 'b','e'+SPC
 DB 'seen.',0

MSG024 DB 13,C$TTHE
 DB 'landlor','d'+SPC
 DB 'thank','s'+SPC
 DB C$YOU,C$AND
 DB 'walk','s'+SPC
 DB 'away.',0

MSG025 DB ' '+SPC,'I'+SPC
 DB 'wonde','r'+SPC
 DB 'wha','t'+SPC
 DB 'he',QUOTE,'s'+SPC
 DB 'snickerin','g'+SPC
 DB 'about.',0

MSG026 DB 13,C$YYOU,C$DONT
 DB 'hav','e'+SPC
 DB 'enoug','h'+SPC
 DB 'money.',0

MSG027 DB 13,'H','e'+SPC
 DB 'sur','e'+SPC
 DB 'look','s'+SPC
 DB 'angry!',0

MSG028 DB 'Whic','h'+SPC
 DB 'one','?'+SPC,0

MSG029 DB 13,C$IITS
 DB 'roo','m'+SPC
 DB '203.',0

MSG030 DB 13
 DB C$UARE
 DB 'fa','r'+SPC
 DB 'to','o'+SPC
 DB 'modes','t'+SPC
 DB 'fo','r'+SPC
 DB 'that!',0

MSG031 DB 13,13
 DB 'Tha','t'+SPC
 DB 'co','p'+SPC
 DB C$IS
 DB 'starin','g'+SPC
 DB C$AT
 DB 'you.',0

MSG032 DB 13,13
 DB 'Thes','e'+SPC
 DB 'guy','s'+SPC
 DB 'reall','y'+SPC
 DB 'loo','k'+SPC
 DB 'mean!',0

MSG033 DB 13
 DB 'The','y'+SPC
 DB 'bea','t'+SPC
 DB C$YOU
 DB 'senseles','s'+SPC
 DB C$AND
 DB 'search',13
 DB C$YOU,8,'.'+SPC,'I'+SPC,C$DONT
 DB 'kno','w'+SPC
 DB 'i','f'+SPC
 DB 'the','y'+SPC
 DB 'go','t'+SPC
 DB 'anythin','g'+SPC
 DB 'o','r'+SPC
 DB 'not.',0

MSG034 DB 13,'I'+SPC
 DB 'gav','e'+SPC
 DB 'i','t'+SPC,C$MY
 DB 'bes','t'+SPC
 DB 'shot',','+SPC,'I'+SPC
 DB 'jus','t'+SPC
 DB C$CANT
 DB 'handl','e'+SPC
 DB 'it.',0

MSG035 DB 13,C$IITS
 DB 'fro','m'+SPC
 DB 'Woodsman',','+SPC
 DB 'Inc','.'+SPC
 DB C$AND
 DB 'addresse','d'+SPC,C$TO
 DB C$YOU,0

MSG036 DB 13,C$TTHE
 DB 'mugger','s'+SPC
 DB 'tak','e'+SPC
 DB 'on','e'+SPC
 DB 'loo','k'+SPC
 DB C$AT,C$YOU,8,'r'+SPC
 DB 'knif','e'+SPC
 DB C$AND
 DB 'ru','n'+SPC
 DB 'away.',0

MSG037 DB 13
 DB 'Bee','r'+SPC,C$ON
 DB 'tap:',13,13
 DB 'Highenbrau',13
 DB 'O',QUOTE,'Shaunasee',13
 DB 'Blitz',0

MSG038 DB 13
 DB 'What',QUOTE,'l','l'+SPC
 DB 'i','t'+SPC,'b','e'+SPC
 DB 'matey?',0

MSG039 DB 13,C$TTHE
 DB 'barkee','p'+SPC
 DB 'thank','s'+SPC
 DB C$YOU,C$AND
 DB 'releive','s'+SPC
 DB C$YOU,C$OF
 DB 'tw','o'+SPC
 DB 'dollars.',0

MSG040 DB 13,C$YYOU,C$CANT
 DB 'd','o'+SPC
 DB 'tha','t'+SPC
 DB '..','.'+SPC
 DB 'yet!',0

MSG041 DB 13
 DB 'Everythin','g'+SPC
 DB 'spin','s'+SPC
 DB 'around',13
 DB C$AND
 DB 'suddenl','y'+SPC
 DB 3 DUP('.'+SPC),0

MSG042 DB 13,13,C$TTHE
 DB 'toke','n'+SPC
 DB 'glow','s'+SPC
 DB 'brightl','y'+SPC
 DB 'the','n'+SPC
 DB 'fade','s'+SPC,C$TO
 DB 'a'+SPC
 DB 'sof','t'+SPC
 DB 'glimmer.',0

MSG043 DB 13
MSG043A DB '00000'
 DB ' move','s'+SPC
 DB 'used.',0

MSG044 DB 13,13,C$TTHE
 DB 'barkee','p'+SPC
 DB 'grab','s'+SPC
 DB C$YOU,C$AND
 DB 'hurl','s'+SPC
 DB C$YOU
 DB 'towar','d'+SPC,C$THE
 DB 'street.',0

MSG045 DB 13
 DB 'Rol','l'+SPC,'e','r'+SPC
 DB 'over',','+SPC,C$IN,C$THE
 DB 'clover...',0

MSG046 DB 13,C$TTHE
 DB 'shamroc','k'+SPC
 DB 'burst','s'+SPC
 DB 'int','o'+SPC
 DB 'flame','s'+SPC
 DB 'a','s'+SPC,C$THE
 DB 'snak','e'+SPC
 DB 'vanishe','s'+SPC,C$INA
 DB 'clou','d'+SPC,C$OF
 DB 'greas','y'+SPC
 DB 'smoke!',0

MSG047 DB 13,C$TTHE
 DB 'snak','e'+SPC
 DB 'won',QUOTE,'t'+SPC
 DB 'le','t'+SPC,C$YOU,8,'.',0

MSG048 DB 13,13,C$YYOU
 DB 'hav','e'+SPC
 DB 'falle','n'+SPC,C$AND
 DB 'broke','n'+SPC
 DB C$YOU,8,'r'+SPC
 DB 'neck.',0

MSG049 DB C$IITS
 DB 'no','w'+SPC
 DB 'pitc','h'+SPC
 DB 'black',','+SPC
 DB 'i','f'+SPC,C$YOU
 DB 'procee','d'+SPC
 DB 'you',QUOTE,'l','l'+SPC
 DB 'likel','y'+SPC
 DB 'fall.',0

MSG050 DB 13,13,'A'+SPC
 DB 'hollo','w'+SPC
 DB 'voic','e'+SPC
 DB 'say','s'+SPC
 DB '"SEAN".',0

MSG051 DB 13,13
 DB 'Thi','s'+SPC
 DB 'Adventur','e'+SPC
 DB C$IS
 DB 'over.',13
MSG051A DB '00000'
 DB ' move','s'+SPC
 DB 'wer','e'+SPC
 DB 'used.',13,13
 DB 'Pla','y'+SPC,'agai','n'+SPC,'(Y/N)','?'+SPC,0

MSG052 DB 13
 DB 'POOF...',0

MSG053 DB 13,'A'+SPC,C$LARG
 DB 'crysta','l'+SPC
 DB 'bridg','e'+SPC
 DB 'no','w'+SPC
 DB 'span','s'+SPC
 DB C$THE
 DB 'ravine.',0

MSG054 DB 13,'M','y'+SPC
 DB 'that',QUOTE,'s'+SPC
 DB 'good.',0

MSG055 DB 13,C$YYOU,'can',QUOTE,'t'+SPC
 DB 'd','o'+SPC,'that!',0

MSG056 DB 13,'I','n'+SPC,C$THE
 DB 'titl','e'+SPC
 DB 'on','e'+SPC
 DB 'nam','e'+SPC
 DB 'stand','s'+SPC
 DB 'out...',13,13
 DB C$TTHE
 DB 'res','t'+SPC,'i','s'+SPC
 DB 'to','o'+SPC
 DB 'faded.',0

MSG057 DB 13,13
 DB 'You','r'+SPC
 DB 'bar','e'+SPC
 DB 'fee','t'+SPC
 DB 'sli','p'+SPC,C$ON,C$THE
 DB 'rainbo','w'+SPC,C$AND,C$YOU
 DB 'fal','l'+SPC,C$TO
 DB 'you','r'+SPC
 DB 'death.',0

MSG058 DB 13,'A'+SPC
 DB 'leprechau','n'+SPC
 DB 'appears',','+SPC
 DB 'wink','s'+SPC,C$AT,C$YOU
 DB 'the','n'+SPC
 DB 'vanishes.',0

MSG059 DB 13
 DB 'Th','o'+SPC,C$THE
 DB 'clif','f'+SPC,C$IS
 DB 'ver','y'+SPC
 DB 'steep;',13
 DB 'I'+SPC
 DB 'hav','e'+SPC,'a'+SPC
 DB 'gift',','+SPC
 DB C$YOU,8,'r','s'+SPC,C$TO
 DB 'keep;',13
 DB 'Pla','y'+SPC,'a'+SPC
 DB 'tun','e'+SPC,'i','f'+SPC
 DB C$YOU,8,QUOTE,'r','e'+SPC
 DB 'i','n'+SPC
 DB 'need;',13
 DB 'T','o'+SPC,C$YOU,8,'r'+SPC
 DB 'cal','l'+SPC
 DB 'I',QUOTE,'l','l'+SPC
 DB 'alway','s'+SPC
 DB 'heed.',0

MSG060 DB 13
 DB 'Somethin','g'+SPC
 DB 'won',QUOTE,'t'+SPC
 DB 'fit!',0

MSG061 DB 13,C$YYOU
 DB 'nee','d'+SPC,'a'+SPC
 DB 'rope.',0

MSG062 DB 13,13,C$YYOU
 DB 'los','t'+SPC,C$YOU,8,'r'+SPC
 DB 'balanc','e'+SPC,C$AND
 DB 'fel','l'+SPC,C$TO,13
 DB C$YOU,8,'r'+SPC
 DB 'death.',0

;
;        END FILE: ADVDATA2.ASM  -  SHENANIGANS
;
